
Hi all! I have just finished making my first assets for Roll20 and I am struggling with what settings I should be using to get the best results as things are quite blurry. I have used Aseprite to make a full 1x1 square tile-set at a size of 16x16 pixels. I have uploaded a tile at a few sizes (16x16, 32, 64 and 128x128) to a private game and even tried changing the default square size from 70 pixels. I am planning on combining my 1x1 tiles to make some larger dungeon tiles but before I do that I am trying to find the best size to export the 1x1's at as I will still use some of them. From the reading I have done on here over the last few hours I know I'm not going to get perfect results that being said I would like to make them look the best they can be within the limitations of Roll20. The hope is to make this my first marketplace pack once I can work all of the bugs out. If any of the other Pixel Art asset creators are willing to lend me a hand I would be very grateful! If the way to get the best results is to remake everything at 14x14 pixels though I'm not keen I am prepared to do that