Bright Star's journal --------------------- <18-Feb > It has been a long journey back to the once familiar lands around Selatine. It was a place I had not thought I would return to, yet the news had reached me of the fate of some of my companions and the lands I once walked. My companion, once the landed gentry, Lady Vex, had troubles with her family. The rumour which reached me is that her brother, Hytirus and a band of mercenaries overtook Selatine last year and killed Lady Vex's best warriors, enslaved poor Dr Rosa and exiled Lady Vex. She had found sanctuary at a Mitraic monastery, Sun Soul Spire, in the Ghinarian Hills and was considering returning after having learned some new skills. Futher to that, Saera, my Amazon friend that with her kin guards the Lighthouse of St Ulther has written to me of her concerns of the growing darkness and that Stonehell, while guarded by Laara Greywolf with the Crown of Crystal Mind against the madness of Nixthisis, seems to once more be plagued with trouble. After receiving this news, I decided to cut my travels short and see if I could offer assistance to my old friends. Upon reaching these once familiar lands, I was unfortunately greeted with rain. Having been travelling in the sun-drenched lands of my people, this was not the preferred weather but I knew the lands well enough to have packed a waterproof cloak. And with a spot of luck, I came across a stranger selling some gems of good quality. It was a quick trade of gold for gems that left both parties satisfied, and with my mood buoyed by the purchase, I made my way to Goat's Head Inn to look for Saera as the Vex Hall was not an option. Upon arriving at the Goat's Head Inn, Saera was kind enough to move a table for me into what passed for sunshine if one ignored the rain and informed me that Lady Vex, simply called Jana now, was also staying at the Inn. Aside from the Amazons, whom I had expected, including Clenderi who was Saera's commander, I also noticed the gem-selling stranger, later introduced to me as Maglor, had also arrived at the Inn and showed interest in Stonehell. As expected in such a place, there were others of interest, such as a Sea Wolf Barbarian, later introduced as Arnulf, and a voice I recognised but a masked face I did not, that I later came to understand was Talaktakan hiding behind the mask, still with his snake companions. I had once adventured with him in the area, and I had understood he had remained here, so seeing him was no surprise. I was not surprised or bothered by the Kobolds but they did remind me of Mreggle, my goblin friend, and I wondered after his health and family. After catching up with Jana and Saera, and having a chat with Maglor, with whom I felt a kindred spirit of light feet and quick fingers and his rather his mangled pronunciation of Tabaxian, I was also introduced to Aella, a youngling whose mother had been murdered and needed an outlet and distraction for her grief, and her animal companion Tachys. Griffins, I can admit to the privacy of my journal, are confusing things. Are they cat or bird? Companion hunter or very large prey? Still, the youngling controls it, though hopefully better than her concerning words about it eating Saera's horse implies. Clenderi requested a group to go and investigate some ogres causing trouble at Erdea Manor. As I had once cleared them out from that exact manor before, I, of course, volunteered. As I had expected and hoped, Maglor also joined, along with the aforementioned Arnulf, Aella, my friend Jana, who wished to grow her claws, and Talaktakan, who like me, had history in trying to keep the darkness controlled in these lands. We set out upon the morning to the manor and to my surprise, as we were travelling up from the coastal plain, at the giant Pan Head statue, we bumped into a familiar Familiar, the witch Magdra's white fox and just behind. Magdra, who I had once rescued from Ogres, passed along her concerns at the return of the ogres to the Manor and her feeling that they were led by something evil. I soothed her worries the best I could by stating we were going to deal with the problem of the ogres now and I would stop by and let her know once we have solved the problem. In thanks and support, she gave us six healing potions which I shared out amongst the group. Once we reached the outskirts of the Manor's lands, we had Aella land and Maglor and I went up and scouted the area. I had previously purchased some extra gear which Maglor could benefit from, so I gave them to him to help ensure his feet remained soft and his shadow overlooked. Maglor managed to spot a watcher from one of the houses and we returned to the group to decide upon a plan, although to my surprise, we had an additional companion, Brown-Eye, with whom I had also travelled before, had caught up and was joining us. After some discussion, we decided that myself and Maglor will move up to the side of the building while Aella volunteered to attempt to take the shot at the watching eye and the others would be ready to charge up if she missed. However, before we were able to enact our plan, a female Ogre called the ogres out for dinner. With little option, we were forced to attack before we had gotten into position, so there was a slightly scramble to try to keep control of the battle. However, with our combined skills, one by one the ogres dropped until we were victorious. We searched around and to my heart's joy, I found several shiny gems and some less interesting gold. Brown-Eye also found some gold - between us 320 pieces. The gold and gems - a very lovely Blue Star Sapphire, a common Tourmaline, and a small Obsidian - went into my bag along with the gold to be divided out later amongst the party. Once we were certain the outbuildings were clear, through the memory of the smell will haunt my nose for some time, Aella sent her griffin in to investigate the last building with it's keen eyes. This ended up drawing out a watch warg which Maglor killed with a single shot. More beasts and ogres were drawn out by the warning howls and a second beast fells to Maglor once again. Concerned that we were giving the ogres more time to prepare, I snuck in and found a secret door, which led to an old armoury and another secret door behind which I could hear the ogres preparing, so I signalled to my companions that we needed to attack before they could sort themselves. Arnulf strode in bravely and engaged in battle with a group of ogres, including a Chief and a crimson tucked ogre, along with a Great Wolf warg. Between the group, using arrows and blades, the Great Wolf feel first, then Talaktakan decided to use his wand of fireball twice over, which killed some and caused the other ogres to start to flee, though at this point Arnulf was blood poisoned into a berserker rage. I understand that this is not uncommon for barbarians such as he, but something of a problem that needed to be handled. <End of session>