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[LFP] Three of a Kind

Hello, this group has four members, with two of the players alternating GM'ing their own games, meaning three players currently. We are looking for more players, although if you wish to enter the GM rotation, that would be appreciated. We play on Saturdays at 9 AM CST and usually go for around 3-4 hours. We use Roll20 and Voice Chat via discord. A decent mic is requested. Current Campaigns: Shipwreck, (note this campaign will likely be entering a Hiatus shortly) the world essentially being a skyship type place with a mixture of floating islands and islands that are essentially the top of mountains, all peeking out of the "mist", a double miasma of fungi that will slowly kill all who enter it without proper protection. We recently exited the first arc, where the parties ship crashed into the mist near the ruins of an ancient civilization of "elves" and found out the gods attempted to wipe them out. The party then proceeded to defeat or befriend the champions of the gods that were there to make sure the elves died and woke them from the hibernation. The party is shortly past this, having accepted a recon mission on a pirate island, with their ship currently impounded. Until-Dawn, this campaign is about to start, so new players will be able to join at session 1. The idea is the characters are from a futuristic society however during their journey in a cryogenic stasis the ship and the entire civilization they are from is destroyed. The players wake up in the far future (sorry if there are inaccuracies in this, discord is down). Wane, everyone in the world is born with some degree of magical acumen, and as you age most people lose their abilities. The party consists of a group from the same village going on a traditional journey that all young adults are expected to go on. The world is mostly civilized, with the core races being considered people, while the other pc races are considered "monsters." (The party consists of a Catfolk [Monster, Paladin], Tiefling [Monster, Ninja], and Gnome [Alchemist], Sulli (Cavalier)) There are also ancient ruins across the world of which not much is known besides they are one of the major sources of the mechanical animals that inhabit the world. The party is currently interested in exploring these ruins and trying to discover how to prevent their magic from waning. De El Sea, this campaign is about to start, so new players will be able to join at session 1. The premise is some five-hundred years ago, your people shipwrecked on the coast of the land you now call home, Perfide. You built your home, Vespucci, there. Once the structures of your town were erected, you felt a compulsion and a promise, a compulsion to stay in the town, maintain it and wait. Wait for a promised hero, and so you did, for five-hundred years and yet no one came and no one ages. Then things started to change. The altar to the god of coin, Sedes, cracked. Time flew backwards, a year of minor changes reversed. And you, you are free of the compulsion to stay in town. If you are interested please comment with your experience with TTRPG's in general, and Pathfinder specifically. Also what kind of player you are, and some examples of previous characters you've played.
Aloha! I believe I have started playing TTRPGs about 7 years ago, which started after an online forum campaign right into 3.5, which in turn quickly transitioned to a homebrew pathfinder campaign. Did not last long, but it gave me an initial taste that I began fully pursuing a few years later (roughly 2018). From then on, I played through a couple of APs, like Ironfang Invasion, Rapan Atthuk and Jade Regent. I also had enjoyed myself in other systems, but PF1 was always my core. What kind of play I am? Difficult to tell, for I am quite adaptable. I'm the kind of guy who takes things seriously, but also the king of memes. I'm the kind of guy rule-lawyers, but also lets things flow for the sake of the story. I'm the kind of guy who enjoys deep social interaction, but also mindless dungeon crawling. And I'm the kind of guy who plays wacky characters, that sometimes are way too serious ^^ In general, I prefer to play monstrous and/or tiny characters. Gladly I recall my Kobold Ranger/Bard who yelled and bonded with his allies, slaying an ancient green dragon and gaining the company of a copper dragon mount. 2 years I was a Life Oracle Yokai, drinking tea in the background as my party got into the fray. I summoned Beasts as a Monster Tactician Amurrung, utilizing teamwork feats to exalt my PC and NPC companions. And I was a Swashbuckling Gathlain, cheekily evil but with a sense of dignity and tact. I am Ray ^^ Ray#6596
Update: Shipwreck is officially done with. And an updated blurb for Until Dawn Until-Dawn, this campaign is about to start, so new players will be able to join at session 1. The idea is the characters are from a futuristic society however during their journey in a cryogenic stasis the ship and the entire civilization they are from is destroyed. The players wake up in the far future, crashed on a desolate planet abandoned by the gods and infested with the undead.
Hello, the new campaign sounds like a fun idea. I've been looking for a new game and am available 5pm-12am pst mon-fri and pretty much anytime Saturday, is there still openings and would it fall somewhere in those times?