Hello all, Aaron, Hey buddy, I have a big favor to ask of you since I know very little about scripting at all. Would it be possible for you to please come up with a script that attacks but then only calculates damage for only a successful attack. This is what I have so far in macro but weather the attack is successful or not the damage is rolled thus cluttering up and sometimes confusing the chat window. EXAMPLE:
Abilities Name - Attack-sword
/roll 1d20+@{ Melee Tab } vs @{target|AC}
if roll is higher than target AC
@{target|AC}
/roll
1 d 10 +@{ Melee Dam } Result rolling 1d20+8 vs 19 ( (17)+8 = 25 if roll is higher than target AC 19) rolling 1d10+4 ( 5)+4 = 9