Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Quest: The Lizardfolk Raid (Level 1 - April 4 Monday 10:00 Pacific/ 12:00 Central/ 13:00 Eastern/ 18:00 UK/ 22:00 Georgia/ Tuesday 5th 03:00 Brisbane & Sydney)

1647727570

Edited 1649081335
A number of farms on the outskirts of Hope were recently raided by a tribe of lizardfolk. With Hope's militia hard-pressed to man its own walls and keep the peace with so many drunken adventurers within its walls,  Mayor Penfold  has called for brave heroes to venture out and investigate. The group is to head to the southernmost of the farmsteads and speak with any survivors, find out where the lizardfolk went, and deal with them once and for all. A reward of 100 gold pieces each is on offer for the group that successfully ends the lizardfolk threat in the area. Gestalts are said to be self-centered narcisists, uninterested in tearing themselves away from their bedroom mirrors.  Let's prove them wrong by doing something good for Hope!  Non gestalts also welcome of course :-)  Name Character Name Level/Race/Class/Subclass  Party role PP/SS Other travel skills Payment The Magus Norbert the Slayer Level 1 Variant Human fighter/wizard (Spellsword gestalt) Enthusiasm 'he tries hard'  wannabe tank 14/-3 untrained Chronicle +3 Soap Thyra Level 1 Human Bloodhunter melee? 14 / +2 (untrained) Chronicle +6 Haglad Freke Level 1 Flagellant (gestalt) Reach range melee dps. 15/ +5 trained Harvest (+5), Pray,  Scout (+5) Emilia Mittens Level 1 Hengeyokai Inquisitor (Pain Cleric/Rogue Gestalt) DPS, heals? 15 / +7 expertise Harvest +5 Catthulu Lo-Kag Level 1 Goliath Apex Predator (Barbarian/Druid Gestalt) Really Stronk, Pitifully Clumsy 14/+4 trained Harvest +4, Assisting w/ Survival, Perception, and Medicine Joe Sylgwyn Level 1 Wood Elf Paladin/Warlock (Gestalt) DPS (Get off my lawn!) 13/+1 untrained Spot threats
Realized my info wasn't in the table. My bad ^^" Player Character Level/Race/Class/Subclass  PP/SS Other travel skills Emilia Mittens Level 1 Hengeyokai Inquisitor (Pain Cleric/Rogue Gestalt) 15 / +7 expertise Harvest +5
MIttens sounds hella fun!
Bruenor is heading off to Grindleroot so I’ll need to switch him out on this… I’ll send Thyra - she’s not a gestalt but blood hunter is pretty feature rich
Noi probls, I've filled in the details as best as I can.  Feel free to let me know if anything is wrong...
1648431051

Edited 1648812342
The Magus said: Noi probls, I've filled in the details as best as I can.  Feel free to let me know if anything is wrong... She's comfortable at range or in melee but "smarter" than she is tough... Looks like we might have a few clamouring for the frontline anyway! She's good for chronicling too (+6) but is still getting used to the wilderness... far more comfortable in a town (no survival/nature proficiency) Also - She's level 2 :)
Name Character Name Level/Race/Class/Subclass  Party role PP/SS Other travel skills Catthulhu Lo-Kag Level 1 Goliath Apex Predator (Barbarian/Druid Gestalt) Really Stronk, Pitifully Clumsy 14/+4 trained Harvest +4, Assisting w/ Survival, Perception, and Medicine
Just realized all characters start at level 2 now and we're locked in at level 1. Should we level beforehand?
Catthulhu said: Just realized all characters start at level 2 now and we're locked in at level 1. Should we level beforehand? Gestalts start at level 1 given they get the benefit of 2 classes.
Sign me up! I don't have a character yet but I will by then
Joe W said: Sign me up! I don't have a character yet but I will by then Excellent!
Name Character Name Level/Race/Class/Subclass  Party role PP/SS Other travel skills Payment Joe Sylgwyn Level 1 Wood Elf Paladin/Warlock (Gestalt) DPS (Get off my lawn!) 13/ +1 untrained Spot threats