Treachery is afoot. On the planet of Raukin IV, a killing most foul has taken place. A team of acolytes, investigating signs of heresy within the Jericho Reach Sector, have been brutally murdered. Now their task falls to you.  Conscripted by the Imperial Inquisition, you are now compelled to answer the Emperor's call. You may have been a humble guardsman once, perhaps even an outlaw or an enforcer of the Adeptus Arbites. Now, you are much more. And so, whether through compliance, coercion, or quite possibly brute force, Interrogator Garrik has brought you to the Raukin System. It is here that you will begin your first investigation. If the Emperor smiles upon you, you shall bring mankind's enemies to justice. If not, you shall join your comrades in death, buried beneath the weight of your failings.  The first step of your investigation shall be the murder site itself. Before that, you must make landfall. A group of Planetary Defence Force personnel await you. Of course, even their loyalty is questionable. Within the confines of the hive city of Bassillum, Raukin IV's mighty capital, greed and sin are rife. If you wish to survive, you must tread carefully; even allies may have their own agendas.  Welcome to the 42nd Millenium, where there is Only War. Welcome to Dark Heresy. ------------- Welcome to the Conclave of Shadows Treacherous foes plot against the Imperium, threatening to tear it apart from within. Mankind's control within the Jericho Reach is tenuous, and it seems to slip with every passing moment. Undo the schemes that seek to undermine it, and forge your secret legend. Together, we shall strike down the enemies foes, creating a game and an experience you will never forget. Pursue your foes as you see fit, engage in subterfuge and outright assassination. Or, if you please, bring down the hammer, striking with ceaseless violence and unquestionable might as your burn the heretic and Xenos alike out of hiding. The choice is yours to make, as are the consequences yours to bear. The aim is to have plenty of combat, investigation, and RP alike, with a mix that varies from session to session and chapter to chapter. Nonetheless, there will undoubtedly BE combat. As in any good TTRPG campaign, I hope to build interpersonal relationships between characters and, of course, make friends among players.  ------------- Hi, everyone! My name is Colby and I'm a GM of a great many Dark Heresy 2e Games on R20, as well as the Head GM of Atlas Gaming. We're looking for some enthusiastic players to join our ranks in a Dark Heresy 2e Campaign that spans great webs of intrigue and conflict, one that is filled with deep and engaging role-play and memorable experiences. Now, in the interest of full transparency, our games are typically paid. However, as we'd like to expand the size of the WH40k TTRPG Community, we're offering an obligation free trial to any who are interested in dipping their toes into the Professional TTRPG world, as well as the 40k Setting. If you have any more questions about the campaign, feel free to PM me. Otherwise, for those interested, post a bit about yourself here. I'd love to meet you!