While setting up dynamic lighting on a map for a new game I discovered that my DoorKnocker created windows weren't blocking movement anymore. After trying to find a solution in the config for the API script, I deleted the script from the game to give UDLWindows a try. The same result. I then logged into my existing game where the DoorKnocker windows have been functioning for several months and discovered that they too were passable. Did something to do with the dynamic lighting fixes in the change log possibly cause this? I cannot figure it out. Thanks for any help, Spider.