My group is using proficiency dice and some of my players have negative stat modifiers and it seems to not account for that correctly. When making positive checks and I hover over the dice it says 1d20+1[mods] = (17)+1 but when its a negative it says 1d20+2+[Mods] = 8 this character has a -2 in this stat and they have been rolling impossible numbers which is how we noticed it. It's basically ignoring the negative numbers in the negative skills. Any ideas on how to fix?