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How to make class resource reference other character attribute

May 04 (3 years ago)

Edited May 04 (3 years ago)

Hey all, I'm pretty new to macros and referencing items in character sheets, so please let me know if what I'm trying to do isn't actually possible.

I have a character whose max HP changes a lot due to homebrew mechanics and has a class resource that scales based on his level. I'm trying to make those resources trackable but have the max automatically update based on their given attributes.


Here's what I have set in the "Attributes & Abilities" tab:


But this is how it shows up in the actual sheet:


Any suggestions to get it working?


Thanks!

As far as I know is not posible. The resource area is only text.