
Is there a way we can outline the edge of a player's vision with something like a line of color so that way when we have multiple players vision overlapping in an environment with limited light/lots of hallways, we as the DM can see what the players see without having to use ctrl + L? ctrl + L is a good tool but in situations like combat or if a player is controlling two different tokens with two different kinds of vision, it can slow down the pace significantly.