
Denis said: I actually corrected it a little bit so it checks the box instead of making the global attack boxes appear or disappear. So it looks like this. !token-mod --set statusmarkers|!blue !setattr --sel --silent --repeating_savemod_$0_global_save_active_flag|[[1-@{selected|repeating_savemod_$0_global_save_active_flag}]] --repeating_tohitmod_$0_global_attack_active_flag|[[1-@{selected|repeating_tohitmod_$0_global_attack_active_flag}]] I'm looking for something similar but for the global damage modifiers, but it doesn't seem to work... what am i doing wrong ? I checked on the reference described below on the Wiki Global modifiers globalmagicmod Global Save Modifier: globalsavemod repeating_savemod_$0_global_save_roll repeating_skillmod_$0_global_skill_roll repeating_tohitmod_$0_global_attack_roll repeating_damagemod_$0_global_damage_damage repeating_acmod_$0_global_ac_val But it doesn't do anything on the selected's character sheet. Here's my macro : !setattr --sel --silent --repeating_damagemod_$0_global_damage_damage_active_flag|[[1-@{selected|repeating_damagemod_$0_global_damage_damage_active_flag}]] Can someone pinpoint my mistake ? Thx for your help EDIT: Using 5e OGL sheet