Hello everyone, I want to implement a countdown and I have created a gif using a webpage. I have tested the gif while on my pc and the delay between frames is the appropiate. However, when I upload the gif onto roll20 I have realised that it usually goes faster than what I expected. Has anyone find this issue before and/or knows how to fix it or tackle it in another way? Note: The gif countodown works when the count lats for a matter of seconds (6 seconds tested). If the timer rises to, for example, 5 or 6 min a discrepancy arises.