
Apologies if this is answered somewhere. I read through the Macro Roll20 Guide and a few forum posts. Found something about queu's, but not sure if this specific instance is possible. Thought I'd ask in case it's not supported before I alter the sheet code. Here's what I'm trying to do: This is what the "table" and row would look like on my sheet. <a href="https://www.dropbox.com/s/ey5i8zi7dttj2mz/Screen%20Shot%202022-05-31%20at%206.13.25%20AM.png?dl=0" rel="nofollow">https://www.dropbox.com/s/ey5i8zi7dttj2mz/Screen%20Shot%202022-05-31%20at%206.13.25%20AM.png?dl=0</a> The idea would be for the red outlined parts to have a openable menu like the 5e sheet does here <a href="https://capture.dropbox.com/hLG98gQgyjM6wvz8" rel="nofollow">https://capture.dropbox.com/hLG98gQgyjM6wvz8</a> Then I could pick from "2d6, d4d6, d4d4, d8d6, d8d8", and have the macro use those dice when rolling, when I click on a roll button (without being prompted to type in or select from a pop-up menu which dice are being used. Macros are for saving time right?). If I wrote those into an input = text field, I'm not sure that the macro would work right. Maybe if the field was "1d6 + 1d6" then it could be referenced? but that takes up a lot more width on the table. ------------- From what I could find in the 'Building Character Sheets' guide, I don't see html support for a pop up menu select thing like what I'm seeing in the 5e sheet there. So also curious how that's done and if there's a way to implement that via javascript or whatever. I currently have this, which references the repeating row sections when rolling the button at the end. <a href="https://capture.dropbox.com/iaCGL7YyZpbTKRC8" rel="nofollow">https://capture.dropbox.com/iaCGL7YyZpbTKRC8</a> The macro for that (inside the html) is: <button type="roll" value= '&{template:default} {{name=@{character_name} @{weapon} }} {{attack=[[2d6 + @{skirmishattack}]] [[2d6 + @{skirmishattack}]][[2d6 + @{skirmishattack}]]}} {{Damage=@{cutdamage} , @{thrustdamage} + [[1d6]][[1d6]][[1d6]]}} {{Range=@{range}}} {{Defense=[[2d6 + @{skirmishdefense}]][[2d6 + @{skirmishdefense}]][[2d6 + @{skirmishdefense}]]}} {{Parry/Block=@{parryblock}}} {{Notes=@{other}}} ' name="roll_weaponrepeatingbutton"></button> If there's a better solution I'm missing as well, it'd be much appreciated. Thanks!