Kraynic said: If you need to make custom dice like that, you would use a rollable table. For example, you could make a table called custom6, and it would have the following entries: 2 with a weight of 1 3 with a weight of 1 4 with a weight of 1 5 with a weight of 1 6 with a weight of 2 Then, instead of Xd6, you would roll Xt[custom6]. Awesome I'm glad somebody knows a way to make this work. I know nothing about custom rolls/macros/tables. So PLEASE dumb it down for me, and show me how. Direct correlation is; I have a wizard that on a rolled damage of 1, the dice is instead the max, and to streamline my turns for the DM I'd like all the math to be in side bar instead of having to say "Oh that takes 11 damage, not 2. Thank you so much for the help!