The Suggestions thread link really has a lot of Users speaking to their various Use Cases. I don't speak for everyone in the thread, I recommend Roll20 technical staff just read the thread, the users in there have articulated it very well, very emphatically, over just 2 pages of posts and +189 votes so far. We've been asking about this for years. There is not a Roll20 Team reply in the thread, so far. <a href="https://app.roll20.net/forum/post/6493089/multiple-sheets-in-a-game" rel="nofollow">https://app.roll20.net/forum/post/6493089/multiple-sheets-in-a-game</a> I would say there are about 5 different use-cases, that repeatedly come up in the thread. 1. The leading example is be able to play a Werewolf in a game of Vampire. Without someone developing a massive All-White-Wolf tabbed character sheet. This is the most common, concrete example request that makes sense especially since it's all Games coming from the same publisher that are commonly played in crossover. Allow us to compatibly play games that are normally considered compatible and interchangeable. Similarly, for games that have 2 or more Community Created Character Sheets (for example games with a French and English, or games with a Simple version and Advanced Sheet version), with this Suggestion the Players can each use the Sheet that works best for them. 2. The second example is allow a GM to make a Stats Sheet for something like Vehicle, Cart, Spaceship, Boat. And we don't want to Lobby roll20 to permanantly add a Spaceship Tab onto everyone's 5E character sheet. We just want to be able to make our own Spaceship character sheet, and re-use that character sheet for as many Spaceships as we need to stat-out for that particular campaign. Some D&D campaigns need a SHEET for the Castle, or the Monarchy, or the Priesthood Ranks, or the Family Tree. 3. The third example is allow Kids to use a Kid-friendly character sheet (or even play a Kid-Friendly game like Starport from the Roll20 Marketplace), while Mom/Dad can still GM being able to read their purchased monsters in Pathfinder "The Show Must Go On" module, where you don't want the Kids to use the complicated Official PF sheet. Kids are using Starport sheet and playing it, while GM is running maps & reading scene descriptions (including PF monster stats) from their purchased Roll20-installed module. This reasoning #3 is for consumer rights, to use a Module that you purchased however you want to use it, not to be limited to only read the Monsters if you are playing the original system. This line of reasoning may not be a frequent idea from Publishers (WoTC demanding that you play 5E modules using 5E only), but it should appeal to them and the Marketplace because this makes their products like Modules more replayable and accessible to a wider audience. Similar, play Starfinder modules using Burn Bryte characters. Play modules that you purchased in another system, but use FATE for your group. IRL, FATE can run almost any games' module. Why not in Roll20? Play character with Masks support, in a Brinkwood game. This would also apply anyone wanting to run a Pathfinder Adventure path, using PF 2E characters. When D&D comes out with 6E, this would be the way to try 6E with your existing library of purchased 5E modules. 4. This could allow Visually Impaired (color blind, near sighted, etc) to create their own "Dark Mode" variation of a sheet that works for them (just for 1 player in the group). This reason impacts Accessibility and Accomodation for disability. Morgan B. said: Is there a need to have the definition of which character uses which sheet at a higher level? For example, when you are making a new character in the Journal would you want to be selecting, "New NPC", "New Vehicle" etc? Can you help me out with some other use cases you feel are important here?