Finderski said: The fix has been submitted already and should go live early next week (usually around Tuesday). The fix should automatically fix the issue, but once your sheet version says 1.00.28, if the problem still persists, change the skill to something else and then change it back to Shooting. Note, this issue would also affect Weird Science in the same way. EDIT: Also, as a workaround, you could roll Shooting from the Skill section, as that still rolls the Wild Die. If you do that, you could change the weapon to roll damage only. Awesome, thank you. We've been renaming "Faith" to "Shooting*" for the interim as a workaround.