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Dynamic Lighting Setup - All Black on Player view

I seems like all the threads are old/closed related to this so I was hoping to get help to see what I am missing.  I am logged in as a plus membership and set up the way tutorials state and what old closed threads mentioned yet I see only see the lighting in GM view.  I also tried adding separate light sources via the left toolbar, but still always all black on player view. Google Chrome Settings: WebGL & Hardware Acceleration are enabled Page Setup: Fog of War off Dynamic Lighting On Token Setup: Token vision on Token emits light Player has control of token (and added my name to control also)
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keithcurtis
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Marketplace Creator
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You've checked a lot of these, but here's a "why can't my players see anything?" checklist. The important thing is to verify . Don't assume. This list is written with GMs in mind, but can help players work through issues with their GM. The token is on the VTT It is assigned to the character The player has control over the character The token is on the Token/Object layer It is not blocked off by DL lines from seeing the immediate surroundings Make sure the player is looking at their token's immediate area. Shift-Click and hold on the token to pull the player's view to that area. If Fog of War is being used, that the area the token is in has been cleared The player has not been Split from the Party (Check the Help Center if this is unfamiliar) If Dynamic Lighting of any kind is being used: The token has sight turned on The token has a light source, or Nightvision (UDL) or personal light (LDL) In UDL it may be necessary to move the token one square to get everything working, or in extreme cases, refresh the (user's) page. Can you see a rotating cube in this URL ? If not, the browser needs to be WebGL compatible (99%+ are).
Thank you for providing this checklist.  When I came back a day later without changing anything, I could see the lighting on player tokens which was previously all blacked out so seemed like a strange refresh problem even though I spent an hour or so originally refreshing and closing/restarting browser and game