Hello everyone, I have a very large map with dynamic lighting. I am worried about the performance as it loads slowly for me and lags quite a bit. I was wondering if there are any tricks or ways to improve the performance so it doesn't lag so badly. So far I have done the following: -Took screenshots of all the background assets and stitched them together. Then compressed the new image file. -removed explorer mode -reduced the size (from 500x500 to 445x321) this was the most i could shrink it for it to still work. -I tried to use as few dynamic lighting objects as possible to make it work. Thank you for your help, I know some of my players have had lag issues in the past with large complicated maps and this one is particularly bad, so I want to get it as smooth as possible