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[LFDM] [5e] [Tuesdays 6PM CST] [LGBTQ+ Friendly] x4 players seeking homebrew campaign

Hello~ Are you free on Tuesdays and also a cool DM? Well, we're four LGBTQ+ big rp nerds (all 21+ y/o) with great chemistry who vibe like family and are looking for a chill, inclusive DM like you! What we're interested in: Mid to High Fantasy (i.e. Dragon Age, Breath of the Wild, The Witcher) City and character focused Character driven plot An interesting, diverse world! What we're not interested in: Sci-fi, steampunk Dungeon delving or high exploration. The occasional 1-2 session trip is fine, but we are more interested in exploring a city and character motivations than ancient civilizations. No fantasy racism (i.e. irredeemably evil races for no reason, world of hats type situation) If you're interested in being our GM then please fill out the mini questionnaire and post it below or DM and we'll reach out soon. ~MINI QUESTIONNAIRE~ Name/Pronouns: Age: What you're looking for in a group: Type of DND games you enjoy running: Fun campaign story you've been a part of: Any house rules we should know about: World pitch: (We want to know about the current happenings, Kingdoms, Conflicts, Magical Wonders, and oddities that give your world life. Is it low or high fantasy? Perhaps it has some sci-fi elements but technology runs on magical crystals mined from coveted lands? Is there a grand world tree or rivers of ley lines from whence the mana of the planet flows? Maybe your Gods walk among the living and devils do your taxes? Give us your best sales pitch, show us your awesome world map, and tell us about what makes your world special and why you might be proud of it.) -------------------------------------------------- PLAYER DEETS! (Just a little personal description about each player and what they want to play courtesy of Keeps) Bre [She/they], is running a half-elf warlock ex-enforcer known as Anja Vermicelli, who's the twin sister of Asko (Colt's PC). Bre's nonchalant humor is a godsend and their snappy rp and quick thinking lead to fascinating character moments and outcomes. They're the type of player that will make you a power point presentation for your dnd recaps. Colt [He/him] plans to run a half-elf artificer ex-consigliere known as Asko Vermicelli, the twin brother to Anja (Bre's PC). Colt has a maxed out charisma score irl and it shows through his unique characters choices and rp -- there is never a dull moment with him around. He is also super well versed in dnd 5e & tabletop etiquette. Keeps [He/they] will be playing a noble firbolg ranger known as Quade Blackwell that grew up alongside the Vermicelli twins. Keeps is an extremely vocal player with good humor and enjoys heavily investing in character development/dynamics. They also will draw funny character interactions and npc's from the campaign. Pants [She/they] plans to run an elf bard known as Amalthea, the twins' estranged mother that has pledged their efforts to reconnect with her children in their time of need. Yup, the twins are adventuring with their mom! Pant’s is a methodical rper that makes creative characters and is an excellent note taker! You can always expect no innuendo will be left unturned with Pants' excellent commentary around. -------------------------------------------------- ~INFO SUMMARY~ #Age: all 21+ y/o #Availability: Tuesday #Times Available: Start time anywhere from 6pm to 7pm CST #Preferred Gameplay Type: [70rp:30combat] #Edition: 5e / prefer Homebrew #Pay-for-Play: no
Name/Pronouns: Seth: He/Him Age: 35 What you're looking for in a group: Fun group with emphasis on roleplaying and creativity  Type of DND games you enjoy running: heavy magic world with large amount of loot and lore Fun campaign story you've been a part of: hard to tell, been playing for close to 15 years, starting with 2nd edition.  Any house rules we should know about:. I use a critical fail/pass table for natty 1s and 20s on attack roles.   World pitch:  two warring nations, Remington and Mornington went into full conflict.  No one is particularly sure why yet, but that would be revealed through espionage and exploration.  Tinkertown provides the arms for both sides of the war.  The adventuring guild has provided support to both city's, not getting directly involved in the war but helping keep the citizens and civilians safe both in and out of town.