
The party has managed to track down all the cult leaders and dismantle their powers from the magical connections. On their return to the city, initial suspicions about them were quickly cast aside and the King presented them with titles and land (and stewards so they don't have to manage the land if they don't want). They are treated as heroes, because in the end they were heroes. ((If there are any characters, activities, or stories the party wants to follow up on after the game, post about them here and I will write a response about it.))