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Any New Games?

Looking for a Sci-Fi / Supers type Modernish setting if possible
If I had a wish list it'd be a modern game but with super powers added to it. If you've read the manga Solo Leveling or the many like it, something like that. You have your normal life and there are gates that open and need to be cleared. We have powers but not all of them at once, maybe one or two. As the game progresses something triggers one of your other abilities to manifest itself. That way you can have the modern adventures is the regular world and the dungeon crawls that the gates might have. Now what is on the other side of the gate could be an actual world to explore. The gate can be made to turn into a constant one and things can develop from there. Just some ideas that I'd had.
I just have a really ridiculous character idea that I wanna play out Which is basically this; My character idea is a young-ish Pilot that is on the wealth level of Ironman/Batman that is actually a Mechapilot (Mecha ranging from Pacific Rim's Jaeger or down to D.va type mech). He would be able to pilot most anything but would mainly be in a Mecha/Suitish style thing. He would be a 'Superhero' similar to Ironman and Batman but his primary form of income is that he's a Streamer. He has cameras attatched to everything he uses for weapons, on drones that follow him around, and is basically livestreaming/youtubing everything he does as a Superhero through his Mecha and similar stuff. It's very stupid and very funny
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I have way too much running on my plate but this is something I've been wanting to run/play.  Maybe if we traded off gms every session/episode.  And GURPs is super super crunchy...so if I run any I will be using a lot of house rules to speed things up.  (Like no 3-4 different skills for hiding/stealth, lol.)  My brain is too old to remember all of them.   Daniel H. said: If I had a wish list it'd be a modern game but with super powers added to it. If you've read the manga Solo Leveling or the many like it, something like that. You have your normal life and there are gates that open and need to be cleared. We have powers but not all of them at once, maybe one or two. As the game progresses something triggers one of your other abilities to manifest itself. That way you can have the modern adventures is the regular world and the dungeon crawls that the gates might have. Now what is on the other side of the gate could be an actual world to explore. The gate can be made to turn into a constant one and things can develop from there. Just some ideas that I'd had.
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I don't know about after each session but I could see it at the end of an arc.
I agree to both of those things, trading off at the end of an arc and houserules
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Well we could also use the same characters in each game...unless they are vastly different settings.   Oh and Pacific Time here.  Except for Sundays where I am already running fairly flexible schedule-wise.  Would prefer every other weekish though as GURPs is super prep-heavy.   And 2 folks is kind of a small group (assuming that we mesh) you folks know any1 else who'd be interested?   Prefer a min of 3 players...4 or 5 if we're going to be missing folks now and then due to real life is fine too.   And yah cool with doing arcs...I thought I typed Season but it came out session LOL. 
I'm good pretty much any day but Sunday and Saturday  I do start work this coming Wednesday (tomorrow) but it's more of a fill in when needed job so that's a thing. As far as every other week I have no issue with that, though a counter suggestion would be one session one week for a group, then a different session another week for the different group.  Something like concurrent running games, even if the other one is one shots or what not.  As far as other people interested, I wouldn't be here if I had that :)
Whelp....I'll ask around.  Most of my group usually plays more roleplay heavy, but I do have a few folks who like crunch.  
I have no problem to do a RP Heavy game
Interested if this is still happening, depending on day/time.