Tricky question with a complex answer, but... Go for it? Style of maps: "Isometric" is the closest, and yes we can put isometric maps in Roll20! Style of maps: Technically BG is considered 45º which is slightly different from actual isometric. Size of maps: Yes I think you can probably do 1 BG outdoors map, on 1 Page of Roll20. Size: as to Roll20 Page Size. Estimated off the top of my head try sizes like 150x150, 250x250, and perhaps as huge as 320x320. Size: as to Map Scale (of original map as intended) and relate that to Roll20 Grid Size settings. Let's try the 5E-usual, 5 feet per grid square. If we have problems (map or page is Too Big, or Lags, or resolution is too low), then try cutting the Grid Size setting by half, making 10-foot squares. Size: as to Resolution of the map image. Speaking very very roughly these maps might range from 1200x1200 pixels, to 3000x3000 pixels, to 5000x5000 pixels. Source of map art: BG itself. You can extract the maps with Infinity Engine program, or get them online from someone who did that. Source of map art: Roll20 Marketplace isometric category. All isometric map products: <a href="https://marketplace.roll20.net/browse/search?keywords=isometric&category=Art:Maps&sortby=pricehigh" rel="nofollow">https://marketplace.roll20.net/browse/search?keywords=isometric&category=Art:Maps&sortby=pricehigh</a> Roll20 Marketplace good example: One of the earliest isometric sets that Plexsoup made for Roll20, it's about as-close to BG outdoor maps as I've seen in Marketplace. <a href="https://marketplace.roll20.net/browse/set/1396/3d-isometric-landscapes" rel="nofollow">https://marketplace.roll20.net/browse/set/1396/3d-isometric-landscapes</a> Source of map art: Blank page in Roll20 with a generic flat green background. Use drawing tools or graphic assets of Objects (trees, roads) to fill in map features. Roll20 Lag / Performance: It just depends! On all of the above factors, and more. You could push or exceed Roll20 with these techniques. You'd see Roll20 start to lag or fail on "some people's computers" first, lower-end computers at first like laptops. You could easily make/use this kind of maps without lag issues, if you keep the Page Size, Map Resolution, Map Scale, number of graphic assets, to a "reasonable" moderate scope. It's pretty much harmless to try it, test it.