Deep in the Ethereal Plane, the ancient, fossilized corpse of a gigantic creature of an unknown species was colonized by a multitude of different cultures and races. A prosperous city was formed, a constant mix of different ideas and traditions, striving to work together. The crystals surrounding the city allow its people to travel to various locations and serve as a beacon to anyone who needs help in the Ethereal Plane. But what sounds like a paradise of multicultural cooperation is still strife with petty rivalries, greed, and angry spirits, not to mention the dangerous and mysterious places that can be visited through the various crystals.
Welcome to the Radiant Citadel.
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Journeys Through the Radiant Citadel is a compilation of one-shots that can be run isolated or incorporated in people's campaigns. In this game, we'll be going through all the of the one shots, while also diving into a deeper homebrew story that I'm creating that allows all the one shots to be connected, while also giving players the chance to explore their own backgrounds and other surprises I create for everyone. The adventure will take the players from level 1 to level 15 (or beyond if the group wants to proceed further). Session zero is free and scheduled for the 13th. This game will require payment to the Game Master at a rate of 20$ per player per session paid through StartPlaying. A link for the campaign will be provided once someone shows interest. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. I use the lines and veils safety tool. LFG listing: <a href="https://app.roll20.net/lfg/listing/342830/journeys-through-the-radiant-citadel" rel="nofollow">https://app.roll20.net/lfg/listing/342830/journeys-through-the-radiant-citadel</a>