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Multiple action buttons on token when selected

Anyone ever have this happen? See the images, I have multiple adventure modules loaded, and I suspect it may be related, but not sure why. I have my own set of NPCs & Monsters I have created, and they are NOT linked to the modules. But for example, there are 3 sirens, 1 is the one i created, the other 2 are from dungeon modules i have loaded. When I associate the token, I choose MY monster, not the module's monster, and still all these buttons appear. Anyone have a fix for this? Its starting to interfere with my game cause the buttons are taking up too much space up top! Thanks to anyone who can help. 
1661275827
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Weird. You shouldn't be running into that issue. Do you rename the new characters? Also, how are you loading multiple modules?
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Edited 1661278290
I do rename the characters. In the drop down list to choose association for the token, there are sometimes multiple creatures, so I go to their character sheet and name it so I know which one is my creation and use that one. It doesn't seem to matter which monster I choose, except, if i choose the monster/NPC I CREATED, then i do get my custom macro buttons (in addition to the multiple other buttons as shown above), whereas on the modules monsters, my custom buttons do not appear. Also, I am adding the modules as game add-ons on the game home screen.  Here is the attributes section i created:
and heres an example of the macro for initiative i used
and here's how i am adding modules:
each time you add a module it adds the macros from that module even if they are named the same.
so when i deleted modules, the buttons didnt go away... is there a way to fix that?
I guess what i am saying is that, the NPCs/Monsters have DIFFERENT names, and the token is associated with only ONE of the NPC/Monster sheets... 
Wow - just figured it out - on the macros tab 
yep just delete them from the macro tab or remove the token action from the macros
1661312653
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Got it. FWIW, modules (used to create a game) are a different thing from addons (added to an existing game), which is what you are displaying. That's why I was confused. It looks like you've sorted it out, though?