Bolded lines are BARELY visible when using the new Dark Mode for Roll20... (as stated in my post about it)... But yeah, you are right! Gauss said: TheMarkus1204 said: Can you hover with your mose over the seemingly empty space after the "3+" and "5+" ? I assume the value there is not showing correctly with dark mode! If you switch to light mode, do these values show up? There is no bug, i t is DnD Beyond via the Beyond 20 extension that is doing it. It is probably sending the template to the chat without a crit section. I have replicated it, it looks identical. The template code is: @{Test|wtype}&{template:atkdmg} {{mod=+5}} {{rname=Battleaxe (1H)}} {{r1=[[@{Test|d20}cs>20 + 3[STR] + 2[PROF]]]}} @{ Test |rtype}cs>20 + 3[STR] + 2[PROF]]]}} {{attack=1}} {{range=}} {{damage=1}} {{dmg1flag=1}} {{dmg1=[[1d8 + 3[STR]]]}} {{dmg1type=Slashing}} {{damage=1}} {{dmg2flag=1}} {{dmg2=[[1d8]]}} {{dmg2type=Crit Damage}} 0 {{desc=}} {{spelllevel=}} {{innate=}} {{globalattack=@{ Test |global_attack_mod}}} {{globaldamage=[[0]]}} {{globaldamagecrit=[[0]]}} {{globaldamagetype=@{ Test |global_damage_mod_type}}} ammo= @{ Test |charname_output} What it should be to get a crit is: @{ Test |wtype}&{template:atkdmg} {{mod=+5}} {{rname=Battleaxe (1H)}} {{r1=[[@{ Test |d20}cs>20 + 3[STR] + 2[PROF]]]}} @{ Test |rtype}cs>20 + 3[STR] + 2[PROF]]]}} {{attack=1}} {{range=}} {{damage=1}} {{dmg1flag=1}} {{dmg1=[[1d8 + 3[STR]]]}} {{dmg1type=Slashing}} {{damage=1}} {{dmg2flag=1}} {{dmg2=[[1d8]]}} {{dmg2type=Crit Damage}} {{crit1=[[1d8[CRIT]]]}} {{crit2=[[1d8[CRIT]]]}} 0 {{desc=}} {{spelllevel=}} {{innate=}} {{globalattack=@{ Test |global_attack_mod}}} {{globaldamage=[[0]]}} {{globaldamagecrit=[[0]]}} {{globaldamagetype=@{ Test |global_damage_mod_type}}} ammo= @{ Test |charname_output} Remove the bolded lines and you get the result the in the screenshot. Clearly Beyond 20 is not sending that information. It could be confirmed if the original poster clicked on the chat box, then hit the up arrow after making a DnD Beyond attack. Then copy/paste the template DnD Beyond/Beyond 20 is using. It should be missing the crit sections as I pointed out above.