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Power Card Primer

1408497941

Edited 1408505939
Wes
Pro
Sheet Author
Greetings fellow adventurers I'm here to introduce you to power cards. An great tool to clean up the chat pane and increase the speed of play with a large group like this getting through everyone's turns quickly is going to let us progress faster in the legends we are creating in our new world. Here is the link to the forums where Honeybadger maintains his script: Power Cards . Power cards are an api formatting tool that allows us to output all the information from one of your skills or abilities to chat in a clear an concise "Card". Now onto the good stuff. with Stephen, I have been able to help create a kind of standardized system for displaying info on what our "Great" hero's will be doing during combat and roleplay encounters. Lets start with weapons, every hero loves to smash the skull of a deserving goblin or slice through a horde of orcs while dual wielding. Below is a picture of a Melee Attack coming to life from the D&D 5e character sheet: Breaking it all down: !power - Calls the api to run the Power Card Scipt --desc| - this is the tag format, (--desc|) lets the power card script know that we are going to use some specific --tags| --name| - this is the Ability Name --txcolor| - this sets the text color (In our campaign it is overridden so it doesn't really matter) --bgcolor|- this sets the background color (Again in our campaign it is overridden) we are setting it to use the same color as your avatar color. --leftsub| - this tag sets the subtitle on the left of the diamond. --rightsub| - this tag sets the subtitle on the right of the diamond. --attack| - this tag tells the api that this is an attack roll. --Dealing| - this is a user made tag that is a part of and describes what is following it. --On Critical| - another user made tag. All of the attributes in the "Filled in Power Card" are pulled from the character sheet. Anyone in the campaign can use this power card because it reads the attributes directly from their own character sheet. Below is a picture of the weapons tab on the character sheet. I went through the character sheet and located the associate attributes. The red numbers are the identifying number for each weapon entry. (This is Important!) Prof? "checked means you are Proficient and sets the {pbmelee1} value to your Proficiency Bonus. The typed in weapon name "Mace" is stored in {meleeweaponname1}. Wielded is not used in our macro, but it is important for you to know. Finesse? this option sets the Ability score used for attack and damage, it's value is set to {meleeattackstat1}. Magic Bonus will come into play when we find that "Hawt Loot", its value is saved in {meleemagic1}. Damage Dice - MUST be a die type like "1d4" or "2d6", this value is saved in {meleedmg1}. Damage type - the type of damage you do is saved into {meleedmgtype1}. Now that we know all the attributes we can build a macro within our power card to put out a single easy to read Card containing all our attacks and damages with the click of a single macro.
1408497958

Edited 1408503693
Wes
Pro
Sheet Author
In a nut shell D&D 5e has really simplified things, so I built macros that use the power card format, they are enabled for everyone to use and like the weapon attack macros they pull all of the attributes from the character sheet. One macro for each ability allows us to do ability checks, saving throws, and skill checks. You can enable them from the macros bar in the settings "gear" in the upper right hand corner of the game. Click the check mark to show each of them in bar and click the box to show macro quick bar. These macros are dependent on having your character token selected. I also created macros for various weapon attacks and the racial abilities. They are located in the Power Card Character Journal Entry, feel free to copy them into token actions for your character. We will need to build power card macros for each class, I haven't learned all the classes but I would love to help all of you build them for your character class. Below is a format that I found really easy for putting power card macros together. Just copy this and past it into a token action macro on your character sheet. !power --desc| --name|@{selected|token_name}'s --text1| --text2| --text3| Ok now that you have that there we can input what we need to show up. For an example I'll input the Rogue "Expertise" ability choosing Stealth and Thieves' tools: !power --desc| --name|@{selected|token_name}'s Expertise --text1| My proficiency bonus is doubled for Stealth Rolls and checks made with Thieves' tools. --text2| Any Dexterity rolls I make with those abilities adds [[(@{PB}*2)]] instead of my normal proficiency bonus. Now that we have that info input we just need to collapse the format by taking out the hard returns until we have a single line of text, making sure that there is one space between the end of the text and the dashes that notify the api of the next "--tag": !power --desc| --name|@{selected|token_name}'s Expertise --text1| My proficiency bonus is doubled for Stealth Rolls and checks made with Thieves' tools. --text2| Any Dexterity rolls I make with those abilities adds [[(@{PB}*2)]] instead of my normal proficiency bonus. And we now have a power card for "Expertise" that is a token action you can just hit the token action button after you make your dexterity check to inform the gm that you are a badass rogue and he needs to buy better locks! The most important thing to remember about building a macro in a power card is that A DICE ROLL ie 2d6 needs to be first in the macro like [[1d20+@{strength_mod}]] . I will build hand outs in game that give the full range of "--tags" that can be used and also show this example again. I can't wait to put all these abilities to use and smack some enemies down!
Very cool stuff. Those jpg's are low rez fuzzyzzy or is it just me?
1408499467

Edited 1408504821
Wes
Pro
Sheet Author
They are and I'm working on replacing them :-) Or not. I apologize about the pictures but you will see them in game lots. I'm available to help everyone with any questions you have about these cards I'm generally home and around from 3 - 11pm EST. feel free to hit me up on skype <a href="mailto:wligon1@msn.com" rel="nofollow">wligon1@msn.com</a>. Also I'll hang out in the campaign all afternoon/evening on saturday august 23 if you want to get your power card building done.
1408505268

Edited 1408505343
Wes
Pro
Sheet Author
Testing an Image! Also I edited the top posts, let me know if you have any questions.
That's really awesome.
1409014005
Wes
Pro
Sheet Author
Greeting's fellow adventures. I was able to copy some macros down while we were waiting on Fosco Boffin and his compatriots to figure out where we should trek off to, to be safe. Anyways if you log into the campaign you will see a new hand out, Named "Power Card Macros: Copy and Paste" which gives a short set of instructions and a link to my personal journal, Power Card Macros , feel free to copy these macros for your own use during our adventures. ~~ Amar're Aenor ~~