I'm running a campaign that uses a vehicle system based on the ships/sailing rules from GoSM, so I purchased to GoSM module to use the character sheets as a launching pad to create the more custom ships for my campaign. I've created a new game using the module, but I can't find any sheets or tokens for the ships in my compendium, just floorplans based on the DMG basic guidelines (non-modular health and DT for example). One of the threads I found seemed to imply that the character sheets/blocks for ships were included in the module (this thread here and this one here also ), but so far I've had no luck. Was I incorrect in thinking that Roll20 had implemented the GoSM ship mechanics? And if so, how should I go about implementing? I was planning on using the transmogrifier, as we already have a game using the Roll20 character sheets, so making a new custom sheet may not be feasible as the players would have to fully re-create their characters within a new sheet and game. I've seen a few threads on suggestions to implement ships as a radial menu button etc, but I haven't taken the plunge into CSS yet. I'm not opposed to doing so, and I have about 2 weeks before the next session, so I'm down to put the work in. My party has armored up a school bus and strapped some guns to it, and with a series of combats ahead of them, we'll need a way to keep track of their up-armored learning machine's status.