
I'm starting up a new campaign in a setting I have run a longstanding game in before. The world is just like our current real world except that a lot of conspiracy theories, cults, and nutjobs are actually onto something, and the player characters investigate them. There are still actual crackpots in the world; not everything is true. Like flat-Earthers are still wrong, the world is round, but many other out there beliefs are actually true. We will be using the Hero System 6th edition for the rules, but don't worry if you're not familiar with it. You don't need to know all the rules in and out to play. I'm happy to play with people who have no familiarity with this system at all. You'll catch on quickly. Narrative is the main focus but will try to have a combat per session. PM me if interested!