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Timer from the "Alice is Missing" Module

Since a timer is included in the "Alice is Missing" Module right now free for everyone to claim, my question is if it is possible to use similar timers (with a display as it is there) for other campaigns as well. l am posting it here, because I actually do not know how that timer was implemented and if it is accessible via Mods / Scripts or if it is hard coded to the module with just a start / stop option... And IF it is indeed a Mod Script, please let me know which one it is as it can be quite useful in other campaigns as well... THX
What timer? I created a game but I see no timer. Also, I was under the impression the game uses a Youtube video for the timer and background music based on an actual playthrough on Youtube.
1664990023
Gold
Forum Champion
There is another Roll20 Marketplace Game that has a Timer in GIF or webm format, an animated motion graphic file.&nbsp; Trying to recall which game it is, something like Gemso Monster Battle, or Mondrawsity. As Doug said there is the YouTube timer that's made for Alice Is Missing, <a href="https://www.youtube.com/watch?v=ysOOFIOAy7A" rel="nofollow">https://www.youtube.com/watch?v=ysOOFIOAy7A</a> I didn't find another Timer method in the "Alice Is Missing" product from Roll20 Marketplace.
1665197512

Edited 1665198619
Gold
Forum Champion
There is a Folder called "PDF" but it is Empty on my game. But I found you can Download the necessary PDF, from the Roll20 Marketplace Page. And nowadays one could Upload the PDF and fill the Folder. But I did wonder if it should be there in the module install, or at least a Handout that explains "Hey if you're wondering why this folder is empty, the place to get your PDF is on the Marketplace page of this product there's a link..." (?) Also, I heard there would be Sound Files with this game, and there are none under Jukebox it's empty. But then I found out the Playlist is available through the game / game publisher's website. So with piecing the parts together I'm looking into offering this game
1665249668
Gold
Forum Champion
I've now joined as a Player into a Paid game of "Alice Is Missing" that will use Roll20, that's listed on the partner site Start Playing Games (SPG) Met this guy online, Morgan J, who is a good teacher of the game, knows how to run it on Roll20 And/Or Discord, and he's going to run the Roll20 version on Wednesday or Friday. Want to join and learn the game together? Check his SPG link and LFG posting,&nbsp; <a href="https://app.roll20.net/campaigns/details/14024927/alice-is-missing" rel="nofollow">https://app.roll20.net/campaigns/details/14024927/alice-is-missing</a> He needs 2 more players to join to make this happen. I'm posting it here in hopes that&nbsp; TheMarkus1204 &nbsp;might want to join this session, an early listing of Roll20CON month.
1665252526
Gold
Forum Champion
Once you Download the included PDF via Roll20.... The GM / Creator can UPLOAD the PDF into your game tabletop and place it under Handouts/pdf folder. Could Roll20 or the Publisher fix this so that the PDF is actually included in the installed-module Like This in the first place? Do Modules and Add-Ons (Marketplace Products) have the ability to include a tabletop-installed PDF yet?&nbsp; The overall PDF functionality in Roll20 VTT is fairly new, so this is treading new ground a bit for me. SCREENSHOT of the Alice Is Missing PDF once it has been Uploaded into the Roll20 game
1665253802
Gold
Forum Champion
Here is a screenshot of the GIF Animation Timer method that's in another Roll20 marketplace product, MonsDRAWsity&nbsp; It works okay but has some speed-variability and typical GIF-in-tabletop glitches. So I don't know that it is a good solution for timer-required games, not sure if this method could be improved upon. Does not require API mod. It may be a situation where Longer timer durations would be that-much larger of an animated graphics file size, and that-much more likely to get off-track with the precise time. This is going back in answer to the original question of the OP, aside from Alice Is Missing game itself.
Thank you Gold for bringing this back up, but I am afraid this is not quite what I am looking for... There is the Hourglass Script that works but I wish for some kind of real timer (HH:MM:SS) instead of a "animated" token...^^ And ideally it should be customizable regarding the time... Gold said: Here is a screenshot of the GIF Animation Timer method that's in another Roll20 marketplace product, MonsDRAWsity&nbsp; It works okay but has some speed-variability and typical GIF-in-tabletop glitches. So I don't know that it is a good solution for timer-required games, not sure if this method could be improved upon. Does not require API mod. It may be a situation where Longer timer durations would be that-much larger of an animated graphics file size, and that-much more likely to get off-track with the precise time. This is going back in answer to the original question of the OP, aside from Alice Is Missing game itself.
Thanks again Gold for the Link, but sadly I have very limited time and also your link does not work for me as when clicking on it the only thing I see is "Not Authorized"... Gold said: I've now joined as a Player into a Paid game of "Alice Is Missing" that will use Roll20, that's listed on the partner site Start Playing Games (SPG) Met this guy online, Morgan J, who is a good teacher of the game, knows how to run it on Roll20 And/Or Discord, and he's going to run the Roll20 version on Wednesday or Friday. Want to join and learn the game together? Check his SPG link and LFG posting,&nbsp; <a href="https://app.roll20.net/campaigns/details/14024927/alice-is-missing" rel="nofollow">https://app.roll20.net/campaigns/details/14024927/alice-is-missing</a> He needs 2 more players to join to make this happen. I'm posting it here in hopes that&nbsp; TheMarkus1204 &nbsp;might want to join this session, an early listing of Roll20CON month.
1665380032

Edited 1665380073
Gold
Forum Champion
Yeah I'd really like Roll20 to have such a configurable Timer feature. I use a website called Online Timer, it is configurable as-such (and simply demonstrates how such a web feature could be built into Roll20). By the way I noticed there are more GIF timers in the Roll20 Marketplace, up to 10:00 minutes long like this: <a href="https://marketplace.roll20.net/browse/set/7553/animated-countdowns" rel="nofollow">https://marketplace.roll20.net/browse/set/7553/animated-countdowns</a> Last, API Mods, besides Hourglass there are also 2 other Timer mods in the Community-Created Scripts: Hourglass Game Timer TurnClock Unfortunately still not the solution that people are looking for, but I believe it is possible to develop..
1665380175

Edited 1665380211
Gold
Forum Champion
For the Morgan J, "Alice Is Missing" for a part of Roll20CON, <a href="https://app.roll20.net/lfg/listing/349231/alice-is-missing" rel="nofollow">https://app.roll20.net/lfg/listing/349231/alice-is-missing</a> I should have shown this link, the LFG of it!
And yet again, thanks for the quick reply Gold... Yeah, I saw all those but sadly, none of them is what I am looking for... And yes, a google search just shows, how easy it would be to implement a timer here on Roll20... If my programming skills were better, I'd do it myself... but yeah... as of now we have to live with it... (In case you want to know: the adventure I'd want to use the timer in is "Cthulhu: Filmriss", an adventure taking place in a cinema ^^) Gold said: Yeah I'd really like Roll20 to have such a configurable Timer feature. I use a website called Online Timer, it is configurable as-such (and simply demonstrates how such a web feature could be built into Roll20). By the way I noticed there are more GIF timers in the Roll20 Marketplace, up to 10:00 minutes long like this: <a href="https://marketplace.roll20.net/browse/set/7553/animated-countdowns" rel="nofollow">https://marketplace.roll20.net/browse/set/7553/animated-countdowns</a> Last, API Mods, besides Hourglass there are also 2 other Timer mods in the Community-Created Scripts: Hourglass Game Timer TurnClock Unfortunately still not the solution that people are looking for, but I believe it is possible to develop..
1665505414
Gold
Forum Champion
Wow, CoC: Filmriss sounds exhilerating. I certainly hope a timer method can be implemented. I'm playing "Alice is Missing" with GM Morgan on Wednesday. We'll be using the YouTube timer in a separate Tab, which could be synched to all players by such methods as: 1. Screenshare the YouTube in Discord 2. Or have 1 person with the YouTube running, who announces benchmarks ("19 minutes remaining...") 3. Or try to have everyone start the YouTube at the same time on their own devices. ("On the count of 3, press play") 4. Or use a watch-together website that is made for supporting simultaneous youtube watching, 5. Or in the case of "Alice Is Missing" the GM has realized that this game runs fine if the Players are a few seconds off / apart from each other. The timer is not really important down-to-the-second for Alice RPG.
Or 5. Use Watch2Gether. Your "GM" opens a room (no registration needed) and puts in the Video with the timer. After that he invites every player to that room and once all are in the timer is started...^^ (And if your GM makes it so that only he can operate the player, it is synchronized to all) Gold said: Wow, CoC: Filmriss sounds exhilerating. I certainly hope a timer method can be implemented. I'm playing "Alice is Missing" with GM Morgan on Wednesday. We'll be using the YouTube timer in a separate Tab, which could be synched to all players by such methods as: 1. Screenshare the YouTube in Discord 2. Or have 1 person with the YouTube running, who announces benchmarks ("19 minutes remaining...") 3. Or try to have everyone start the YouTube at the same time on their own devices. ("On the count of 3, press play") 4. Or use a watch-together website that is made for supporting simultaneous youtube watching, 5. Or in the case of "Alice Is Missing" the GM has realized that this game runs fine if the Players are a few seconds off / apart from each other. The timer is not really important down-to-the-second for Alice RPG.