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This game will require payment to the Game Master at a rate of
US$20 per session, payable through a 3rd party site. Roll20 is not
responsible for any payment
transactions and cannot enforce any private arrangements. The latest official adventure from Wizards of the Coast,
"The Wild Beyond the Witchlight" takes us to a place that has always
been at the heart of D&D but has never really been explored directly.
Beginning with a wacky tour through a planes-hopping circus, the campaign
brings us to the heart of the Feywild and the Domains of Delight. In search of
something they lost in their childhood, our heroes will embark on an
unforgettable journey through a world full of enchantment.
However, all is not right in the Feywild. A dangerous enemy
awaits concealed by trickery and illusions. In order to recover what was taken
from them, our heroes will have to take on the responsibility of reuniting the
sundered realm of Prismeer. In a realm where the way to victory is never direct,
our heroes will have to rely on their wits and cunning more than their spells
and blades.
This is a very unusual D&D adventure, in that almost
every challenge the heroes face has been designed to offer the possibility of a
non-violent resolution. While trying to battle every creature in the Feywild is
always an option, it will rarely be the best way to achieve the party's goals.
This adventure may disappoint players who enjoy a more combative, hack-and-slash
playstyle.
The module does explore some dark themes at time, including
isolation, childhood trauma, and memory loss. During the game we will ensure
that everybody feels empowered to state when something is preventing them from
enjoying the game and participate fully, so that we may resolve any issues that
rise during play out of character. Any behaviour that prevents other players
from feeling safe and comfortable at the "table" will not be
tolerated.
The adventure begins at 1st level, and as such is suitable
for beginner players. This is a medium-length adventure, and will be played
weekly at the same time through Roll20 and Discord. We will be using the
officially published module and assets with original art, races, and fae-themed
magic items.
See the Roll20 listing at:
<a href="https://app.roll20.net/lfg/listing/350416/beyond-the-witchlight-a-fantastic-journey-for-1st-to-8th-level-dandd" rel="nofollow">https://app.roll20.net/lfg/listing/350416/beyond-the-witchlight-a-fantastic-journey-for-1st-to-8th-level-dandd</a>
Or for more information visit:
<a href="https://startplaying.games/adventure/cl9crncrj001609mh7ucbgzdi" rel="nofollow">https://startplaying.games/adventure/cl9crncrj001609mh7ucbgzdi</a>
Finally, to see my GM profile with reviews from more than
140 players, see:
<a href="https://startplaying.games/gm/magicinitiate" rel="nofollow">https://startplaying.games/gm/magicinitiate</a>
Please get in touch if you have any questions or concerns –
or if you would like to schedule a private run of the adventure for an existing
party of heroes.