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Lex Arcana style exploding dice

Is there a way to roll exploding dice in which they all explode only when all dice are showing their maximum value? Also, all die may not be the same size.  Rolling 1d12 or 2d6 or 3d4, only a result of 12 would explode.  Rolling 1d6+1d8+1d4, only a result of 18 would explode.
1668225555
timmaugh
Roll20 Production Team
API Scripter
Are scripts available? And do the dice only explode once, or multiple times? If they explode multiple times, is it always the same mechanic (all max results showing on all dice), or is it any individual die could explode for the max value again...?
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Edited 1670007303
I'd prefer not to use scripts. I'm pro, but I'd prefer it not to be a requirement. If it can only work with a script, then that's the way it is. The dice pool can explode multiple times, but only if all dice are showing max. So theoretically 2d4 could roll double 4's twice in a row then 1 and 2. The total of the roll would be 19 (8 + 8 + 3).
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GiGs
Pro
Sheet Author
API Scripter
You would need to use scripts for this. With the normal dice, exploding is only checked per die, so wouldnt work on 2d6 or 3d4. You could probably use the Scriptcards script, which can do a lot of the scripting for you. It has a thread you can ask for help.
I would also recommend using scripts. My usual trick of separating the exploding and non-exploding parts would require either sacrificing statistical accuracy or creating a rollable table for every possible dice combination (for the non-exploding part).