Sister Hadar and her mission accompanied a group of Ecclesiarchs to the planet Vanir to restore the faith of its peoples and bring the world back into the Light of the Golden Throne, however the days that passed dark omen were revealed in the form of Genestealer cults, many thousands were put to the torch, and when victory seemed assured the skies became clogged with the spores of Hive Fleet Dagon. During the dark days as more and more of Ascenaline's sisters fell in battle with the bio-monstrosities, she was made to witness a battle playing out between by a Deathwatch Kill Team and a horde of Termagaunts. Rushing to their aid, Hadar did battle with the monsters and when it was over. Then grand children of the God Emperor took her, the last surviving member of the Order of the Fiery Tear with them to the stars. Which is how she came into the service of Inquisitor Gan. Name: Ascenaline Hadar Homeworld: Warship
Rank: Almoness
Demeanor: incomplete Aptitudes: Ballistic Skill, Fellowship, Knowledge, Perception, Social, Weapon Skill, Willpower
WS
BS
S
T
Ag
Per
Int
WP
Fel
46 26
22/32
33
28 41
30
40
50
40
Fate: 3; Temporary Fate 2 Insanity: 20 Mental Disorders: Horrific Nightmares (minor)
Wounds: 15
Skills
Athletics, Awareness +20, Chem-Use, Common
Lore (Administratum, Ecclesiarchy, Imperial Creed, Imperial Guard, Imperium, and War), Deceive,
Dodge, Forbidden Lore (Cults, the Inquisition, Ordo Hereticus, and Xenos),
Linguistics
(Glossia, High Gothic, Low Gothic), Logic, Medicae +10, Parry +10, Scholastic
Lore (Chymistry, Cryptography, Heraldry), Scrutiny,
Survival +10, Tech-Use, and Trade (Apothecary).
Talents
Armor of Contempt, Hatred (Heretics, Tyranids),
Heightened Sense of Smell, Jaded, Master Chirurgeon, Meditation, Nerves of Steel, Orthoproxy, Paranoia, Peers (Ecclesiarchy, Imperial Guard, Imperial Navy, and Noblitiy),
Resistance (Fear, Poison), Sound Constitution x3, Unshakeable Faith, Weapon Training
(Bolt, Chain, Las, and Low-Tech).
Traits
Shield Against Harm During combat, Ascenaline may perform the following abilities if she is no more than 2 meters from her allies side. • The Sister of Battle may make a Parry test as a Reaction to block an attack made against the ally. • Sacrificing her next turn, the Sister may take a half move to interpose herself between one of her allies and an attack, causing all of the damage from one hit just suffered by her ally to wound her instead, the damage is reduced by her Armor as normal. This counts as a reaction but can be made even if she has already spent her reaction in the turn.
Comrade Advances
None
Equipment
Hospitaller Power Armor (without helmet, AP 8 body, AP 7 arms and legs, includes a comlink with 10km range and a standard power battery back pack with 24 hours of power, as long as its powered the wearer gains +10 to Strength, but a -20 penalty to Stealth), Hospitaller Medicae Tools (medkit, 2 doses of De-tox, and 2 doses of Stimm), Chaplet Ecclesiasticus, Ring of Suffrage, Rule of the Sororitas, Eviscerator Chainsword, Seraphim-pattern Hand Flamer, Stub Revolver (and two reloads).