We've got a loosely Arabian Nights-ish game that could use a couple more players. We're making no serious attempts to adhere to either historical or literary accuracy, but we got most of the elements you might expect from such a setting. Most of us are new to the Mythras system, but we're enjoying learning. Things are definitely a little rocky as we get used to the new system. Game play is largely action-based but usually attempts to have some kind of story gimmick or puzzle-based element welded to the action scenes. My goal is create something a little more sophisticated than an endless stream of combat encounters interrupted by brief NPC conversations. The setting and story are mostly home-brewed, but for expediency I shamelessly steal ideas from other appropriate sources. We play on Wednesdays (one or two week interval depending on player availability) at 7pm Eastern. PM me a rough character concept and any questions if you're interested. Thanks!