
How would I setup a players ranged attack with Call of Cthulhu ?
You have rifles, handguns, crossbows, regular bows and shotguns
The first 4 have a limited range and same damage with no fall off. A shotgun (there's several types) will do 4d6 @ 10 yards, 2d6 @ 20 yards and 1d6 @ 50 yards.
I have change my maps and players to yards in my game for the ranged combat and edited out "feet" which is the default.
The farthest range weapon in the game is 200 yards for the time period I am going to use. There are modern weapons but we are going off the 1900. The farthest weapon I will have will be rifles and a gatlin gun. then we have 110 yards, 50 yards, 30 yards, 10 yards and finally touch for hand to hand combat. That will give you some kind of idea for my ranges. There are other weapons that drop in between those areas. i.e. certain rifles and english shotguns have different damages for their damage vs a standard 12 gauge American shotgun.
Once I have this built in, then I will be able to drop in spells at some point since CoC doesn't have a level requirement.
I have watched Nicks videos but most of his represent spells and levels for dungeons and dragons which will be slightly different than my setup.
Once I get this figured out then I can watch his video on how to have tokens take damage and hopefully find one about aoe damage and tokens within a radius taking damage and auto deducting them selves.