GamerMike said: Terry W. said: I'm sticking with Roll20 for D&D because DMs Guild integration is coming. No OGL needed. I'll keep buying 3rd party products on Roll20 (like stuff from Kobold Press) because giving them the money to pay lawyers does a whole lot more for them than getting on a high horse and boycotting Roll20, an innocent bystander. And I'll keep playing D&D, because I'm an old man who's been through so many of these tempests in a teacup. Does anybody remember the original Unearthed Arcana book? Kender? 4e, before its image got rehabilitated? Or any of the many video game lawsuits? So much anger. Everything blows over and we move on to new faux outrages. If you really want to do something useful, give some money to a food bank. Donate some D&D books to a library. Pet your pets. Stop putting off your prostate exam. I agree with Terry W. Scheduling the prostate exam is important. I also agree with JHans about jumping off the D&D ship completely, as it will only hurt Roll20 and those small business creators even more than OGL 1.1 already will. But what is also important to remember is that the OGL covers production, not distribution. Roll20 could be considered more of a distribution platform rather than a development platform. So, WOTC can still distribute their official content on Roll20 Marketplace. People can buy it and use it in their games, if they want. At this point, the OGL 1.1 covers "tabletop roleplaying
games and game supplements", not necessarily maps, tokens, images, and other content. So, most developers in the Roll20 marketplace will still be "business as normal". For those (of us) making playable content (i.e., campaigns, one-shots, magic items, sub-classes, etc.) and trying to sell them, we are, of course forced to work under OGL 1.1. That being said, Roll20 is NOT creating game supplements, but providing a means of distribution... which is NOT covered under OGL 1.1. Therefore, I believe with the exception of certain character sheets (which would have to be reportable to WOTC under OGL 1.1 since they are added as a subscription), Roll20 can continue to function as it has. I understand the frustration with content creators regarding OGL 1.1, but whereas it is still in "draft", it is quite possible that it will change yet again. If you want to boycott WOTC and all their official content, then I support you in that. The good news is that even if you boycott WOTC or continue to purchase WOTC content, I believe platforms like Roll20 can and will continue to operate. My 2cp. Tell the trolls to chill for a bit and let's see how this plays out. Well, it's played out. WotC has sent out the OGL 1.1 to several people now, with limited changes, so it's official (even if they've still failed to make any kind of official statement). Those 3rd party folks you mentioned? They're already jumping off the ship. So are you going to stay on board? And now Paizo has announced they'll be funding the creation of a truly open gaming license, managed by a nonprofit like Linux is. And anyone who actually knows this industry knows that oldschool gamers can hold a mean grudge, and the young folks tend to be anti-corporate greed, organized types. We're already seeing this happen in real time. Ironically, if this was the only thing that was wrong in the world? I'd be happy. Doesn't mean that action isn't warranted to defend your community and your hobby though. I remember the Kinder. And the fiasco that was 4e (not necessarily the game itself, just how WotC handled themselves so poorly... luckily they'd never repeat that mistake). This isn't an edition wars thing. This isn't internet hyberpole or the most recent fad outrage. It's also not the end of the world, but it's a big deal. My 2 cp Trolls have regeneration, and cold damage doesn't work on the majority of them. Next time, use fire or acid. Oh, you meant internet trolls. Oh, that's uncool - you can't just paint everyone who is passionate or upset about this as "troll". People care about their TTRPGs. Even dusty old liches like this one.