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Player Audio Control

Players should have their own volume control . When I want to play a sound effect or a music track, I ALWAYS have players that can't here it, some that say its too loud, and so. It would be better for players to have control over their own volume so they can set it how they like it. As it stands, the DM has the master volume control which he/she has no idea how it sounds on the players end, ie different computer, tablet, phone, device, etc.. This is upside down. Players should have their own volume control for all audio... just the volume control. Thank you.
Players can control the volume on the setting tab.
I came to the forums today to suggest moving that master music volume control from buried in Settings to the Jukebox tab.&nbsp; Jukebox is a much more intuitive location for volume control.&nbsp; <a href="https://app.roll20.net/forum/post/11281902/put-the-master-music-volume-level-on-the-jukebox-tab" rel="nofollow">https://app.roll20.net/forum/post/11281902/put-the-master-music-volume-level-on-the-jukebox-tab</a>
You as a GM have the option to make those songs you play louder or turn the volume down inside the jukebox next to each track (there is a small slider where you can change the volume for everyone). Other than that there is the Master Music Volume Level Slider in the Settings Menu. BUT it does NOT work if you CLICK on it for a certain volume! You need to DRAG IT and drop the slider on the volume level you want to have! (BUG and known by the devs!) Rob57 said: Players should have their own volume control . When I want to play a sound effect or a music track, I ALWAYS have players that can't here it, some that say its too loud, and so. It would be better for players to have control over their own volume so they can set it how they like it. As it stands, the DM has the master volume control which he/she has no idea how it sounds on the players end, ie different computer, tablet, phone, device, etc.. This is upside down. Players should have their own volume control for all audio... just the volume control. Thank you.
1673996091

Edited 1673996151
Actually, although I think Rob has missed that players do get their own volume bar as Kilter has pointed out... he could be onto something. I think it would be good if the dm had some sort of quick ''mute/enable roll 20 sound'' button he/she could press for selected players (if not a complete volume slider). I use sound effects like doors knocking, footsteps approaching, screams etc... would be good to only have high passive perception characters hear that by one click enabling or disabling the sound from being heard by selected players.
1674006144
Pat
Pro
API Scripter
Mark D. said: Actually, although I think Rob has missed that players do get their own volume bar as Kilter has pointed out... he could be onto something. I think it would be good if the dm had some sort of quick ''mute/enable roll 20 sound'' button he/she could press for selected players (if not a complete volume slider). I use sound effects like doors knocking, footsteps approaching, screams etc... would be good to only have high passive perception characters hear that by one click enabling or disabling the sound from being heard by selected players. Well, I put in a suggestion for individual sound for players... and pages... <a href="https://app.roll20.net/forum/post/11246009/page-and-player-specific-audio" rel="nofollow">https://app.roll20.net/forum/post/11246009/page-and-player-specific-audio</a>
1674882773
Gold
Forum Champion
amp up the jukebox in all the ways music, sound, effects, soundtrack, accessibility, fades, volume goes to 11
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