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Broken Campaign perpetually adding module

Several days ago, I created a campaign I planned to use for Eberron. I began with the Wildemount book because I planned on doing a variant of Dangerous Designs for the beginning. For the past few days I've been working my ass off to plan out the campaign, and now it's ready up to Level 5. However, I open it up today to see the following message: I've had this happen to me once before, and I had to make a new campaign. It wasn't a big deal since I wasn't too far, but this message has been on for the past few hours, and I've tried everything other bug reports with a similar problem have tried- clearing the cache, using a different browser, all that stuff. But it's still not working, so I'm hoping roll20 can work its magic. Because there are many, many hours of work in this campaign and I'm going to be very angry if I lose it all because roll20 doesn't have a "cancel" button.
1679279364
Gauss
Forum Champion
I suggest messaging the Devs via the Help Center . The forums are primarily users helping users.  With that said, I suggest trying to copy the campaign, see if that fixes it.