Hi, I've been trying to find this to no avail. I have a 2d6 system I'm using. Rolling a Total of 6 or lower is a failure. Anyone can click on their token and use the roll macro. I'm using an API script to edit character attributes to add a point to "experience", to get a running total per game. I'm trying to combine them to add the failure experience if a player rolls a 6 or lower to keep players from manually adding a point every single time with a separate Macro. Looking for a rolling total. Here is my Macro for a roll. &{template:default } {{name= @{selected|character_name} CAST A SPELL }} {{Magic:=[[2d6+@{selected|Magic}-?{Embarassed|No, 0|Yes, 2}+?{Select Modifier|None, 0|Forward 1, 1|Forward 2, 2|Backward 1, -1|Backward 2, -2}]] }} {{On a 10+, the spell succeeds. On a 7-9, the spell succeeds, but there are side effects. (Choose two) • One of the other players takes a condition from a partial misfire (the other players choose). • The spell is different than what you were expecting. • Someone or something is alerted to the casting of the spell. • Your wand is thrown from your hands and lands nearby. }} and this is the attribute changing ChatSetAttr ver 1.1 !setattr --silent --sel --mod --experience|1 I would like to set the attribute change in the macro to let it change their experience IF they roll lower or equal to a 6. Any Ideas?