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Custom dice syntax; a flexible alternative to rollable tables

Score + 18
Currently the only way to get custom dice is with GM-only creation/maintenance of rollable tables which have to be customised for every possible combination of modifiers, target values, etc. I suggest that custom dice could be defined in macros using a comma separated list of values, ranges, and dice expressions each with an optional colon separated weighting. Some examples:- Some amount of d10's with a minimum of 3 could be defined ?{How Many}dC(3:3,4,5,6,7,8,9,10) Some amount of 1d4+1, useful for magic missle ?{How Many}dC(2..5) Some amount of 2d20k1, useful for mob attacks with advantage ?{How Many}dC(2d20k1) A few things to note negative values should be allowed weights of zero should be allowed for easier attribute/calculation based handling a range could represent a single value eg. 6..6 a range could be written descending eg. 6..1 a range could have a weighting in which case each element in that range would have that weight. eg 3..6:2 ranges could overlap dice expressions could have a weighting and would be considered a single element for that.
This would also be great for any Character that has a feature that offers a minimum value for damage dice. So for example in  D&D 5E  one could simply use a dC[2,2,3,4,5,6] instead of a d6 on a Caster that picked the Elemental Adept Feat  for Fire and is casting Fireball (and all other Spells of that type to have it automagically apply)!
Cross suggestion potential: Rollable tables with modifier/advantage/as lookup Having a custom dice syntax alongside being able to specify a table would allow granular control of rollable tables. To the point of being able to selectively enable/disable specific table entries but also handle multiple modified table rolls easily.
Some concrete examples of how this could be used:- To solve the suggestion: Cyberpunk Red crits & fumbles 1dC(1-d10,2..9,10+d10) To solve the suggestion: Open-ended roll support 1dC(d5-d100!>96:5,6..95,95+d5+d100!>96:5) To make group-sum target comparisons easier for: Better GURPS support (No more dummy values) dC(3d6)<12
I would love to be able to customize the values of certain rolls in dice. Like custom fate dice, where you can assign any value to any number. I think it would simplify a lot.