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Hollow Resignation, a 10 session campaign done in the Star Wars Saga Edition system.

Hollow Resignation A campaign set within a galaxy far, far away You are caught in a skirmish between rebel insurgents and imperial slavers on the planet of Kashyyyk The Jedi are gone The Republic is no more The skirmish is an absolute blood bath, with heavy losses on both sides... none survive Except for you... and the Empire wants answers You'll find yourself on the run from not only the Empire, but those whom stand to gain from your downfall What will your role be? Are you a Jedi Purge survivor who just couldn't help but get involved? Are you an imperial officer who now must clear their name? Whatever your personal reasons, we all know the Empire cares very little This campaign will be using the Star Wars Saga Edition system released by Wizards of the Coast back in 2008 There will be home rule additions and edits I shall be making to the system to alleviate some of its more... questionable aspects. There are no limits to the kind of character you can play in this. Are you an adherant to the dark side? A former clone trooper? Perhaps you ARE a wookie slave having broken free during the skirmish. What matters most... the biggest question I have for you Dear reader ... is what is the story you wish to tell, in the galaxy far, far away? Information Starting level: 10 How long this campaign will go: 10 sessions (Give or take) What level it will go to: 20 What day: Fridays at 1:30pm MST Where: Discord and Roll20 Of course in the galaxy during the Dark Times... the Empire likes to make sure all of its citizens are... well documented When you contact me via PMs or chat, please provide the following information about yourself Age: Name: Tabletop experience: What you expect from me as a Game Master What do you offer as a player? What makes you stand out? There is only one slot available, why should it go to you?: A bit of general information about yourself: What kind of character do you wish to play? This can be a vague idea, as I am a believer in storytelling being a colaborative effort, and feel Game Masters should be very hands on with helping players develop their character so they may tell the story in the most impactful way possible. A player and GM on the same page is a powerful thing: I hope to hear great things, and shall be watching your careers with great interest May the force be with you Always
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Age: 17 Name: Simon Tabletop experience: almost a year What you expect from me as a Game Master: explain the system to me, and maybe help me with the finer details. I’m not good with compelling storytelling so you would have to put up with that. What do you offer as a player? What makes you stand out? There is only one slot available, why should it go to you?: I… can be a battle droid…, I want to try the system…, I’d like to be the hopeful one. Or maybe the funny one. A bit of general information about yourself: I’m from Czech Republic and I have been studying English since I was six. I like to sketch character designs, have fun talk and trying my best. I do have self doubts however. What kind of character do you wish to play? This can be a vague idea, as I am a believer in storytelling being a colaborative effort, and feel Game Masters should be very hands on with helping players develop their character so they may tell the story in the most impactful way possible. A player and GM on the same page is a powerful thing: I… don’t know. Maybe I could be connected to someone else’s background. I just kinda… want to make people happy. A good person. A hero, as one of my friends put it. Hope to hear from you. 👍
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Age: 40s Name: Soft Tabletop experience: over 10k hours in various systems including swse What you expect from me as a Game Master: A good story where the players have some agency. What do you offer as a player? What makes you stand out? There is only one slot available, why should it go to you?: I offer experience as a player.  If there's only 1 slot available, give it to the new guy.  I'd rather have the player base grow than shrink. A bit of general information about yourself: Not much to say, looking for a saga game similar to one I experienced about 5 years ago where the 3 players had the entire story mold itself around them. What kind of character do you wish to play? This can be a vague idea, as I am a believer in storytelling being a collaborative effort, and feel Game Masters should be very hands on with helping players develop their character so they may tell the story in the most impactful way possible. A player and GM on the same page is a powerful thing: I usually play a forcer (multiclassed of course) who sometimes engages in lightsaber combat but is mostly unaffiliated with the Jedi.  This is mainly due to taking the Qel-Droma bloodline (the last destiny i go for after education if that's a thing), which has darkside connotations as well as Mandalorian ties.  Usually the character ends up with some form of healing and defense, but sometimes I like to go ham with a lightsaber because being defensive gets boring(try being at peace all the time).  I'd need to hear your house rules before committing to any class levels or even race (tho i usually go acrobatic human with a scout start, the classic 'Luke').  I haven't played above level 5 in a long time.  It'll be weird having access to force point recovery, eventually serenity, improved dark rage, many shades from master/disciple/lord (the only legit way to get it) etc.  It's rough that the force falls off a cliff starting at level 10 unless education destiny is completed (as seen in the book characters)
Soft I have to respectfully decline your application for a few reasons  1. Hello again, been awhile  2. Hello Talia, been awhile  3. I will not be employing the Destiny system and I feel this would be a turn off to you 
Thanks for the heads up.  Highly recommended GM for anybody else applying, I'm just picky.
Anything about me, good sir Warwickknight?