Running into huge issues with this platform, enough that I might switch to Foundry. I have been struggling with both the Dynamic Lighting and Legacy Lighting since the UDL addition. The Dynamic Lighting is completely unusable because of how much memory it consumes. My players absolutely loathe it and many even crash when it's being used on larger maps. It also introduces lag and delays when doing anything, and doesn't seem to be browser dependent. So I am forced to use Legacy Lighting, but that too now has an issue that wasn't there in the past. Whenever I draw a completed polygon, it also creates a long diagonal line that blocks vision, stemming from somewhere on the polygon to the upper leftmost corner of the map. It doesn't matter what shape it is, if its a closed loop polygon, this bug occurs. I have been working around it by drawing drawing every wall except the last one, then closing it with a separate line. This is a huge pain because sometimes I'd like to draw a simple square or circle, which I can now no longer do. Below you can find screenshots of the issue. Any help would be appreciated with this issue, or better yet if anyone has a solution to the atrocious memory issues introduced with Dynamic Lighting, then I'm all ears.