
While playing D&D with many monsters in a single combat, I was frustrated at how difficult it was to manage the turn tracker once many of them were dead. Their turns were no longer relevant--because they were dead--but I had to take the time to cycle through the dead monsters to arrive at those characters that were still in the game. This is especially slow in the case that there are multiple monsters named the same thing, or monsters with names like Goblin 1, Goblin 2, etc. because you have to take the time to make sure you're not accidentally skipping the turns of monsters that are still alive. I don't think this is a D&D specific request; I think this would be very easy to implement; and I don't know that adding a delete feature needlessly complicates things; in fact, I think it's expected. Alternate Proposal: Another option would be to include the monsters status in the turn tracker. That way, if I "X" out a monster I can see easily that I did so in the turn tracker. This would have the side benefit of easing the tracking of certain statuses that are round-based as well. My two cents.