
Hey; I'm Lulu, thirty-four years old, any pronouns are fine. I have been roleplaying in some form for my entire life; as early as five years old I was using Lego minifigures and such to play and run stories both original and emulating my favorite video games. I first got into formal tabletop RPGing about fifteen years ago, and Mutants & Masterminds about two and a half years ago. I have built maybe fifty characters but have limited actual play experience, mostly involving games that fell apart after the first few sessions or scenes. I'm interested in games with strong ties to real socioeconomic and political themes, that use the backdrop of superhuman powers and abilities to explore the depths of the human condition. Because of this I most enjoy well-realized, verisimilar worlds with deep nuanced characters worth interacting with, caring about, and changing their lives for the better -- or worse. I play games to chase the feeling that what I do matters, to pick sides in moral and ethical dilemmas, and to fight for them against difficult but carefully-tuned-to-not-be-insurmountable odds. I like to play weird characters that have no direct counterpart to any existing fiction and prefer to avoid the common trope of "weedy-woodly-woo, now you have superpowers, how mysterious!" so that I can effectively employ my unique characters' backstories and power origins. I have a strong gamemastering background and am willing to help prospective GMs build their game, even run the occasional session focused on a B-plot or side antagonist. I only play text games . Mondays and Thursdays are taken, but I am otherwise free throughout the week.