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Several times now one player has been able to see the entire map as if there are no dynamic lighting walls. This has happened in 2 different campaigns. Reloading sometimes fixes it but only temporarily. Any ideas why this is happening?
When a user's computer fails to render the Explorer Mode layer they will see the entire map. The only solution I have found to this is to not use Explorer Mode. But, you can try using Permanent Darkness to see if that stays when Explorer Mode fails. I don't remember if it also failed or not. To mimic the effects of Explorer Mode I suggest using light crumbs the players can see, and then put anything they shouldn't be able to see on the GM layer.