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Item mod to replace Ability Score doesn't apply

Hey folks, can someone tell me why the mod shown in the image doesn't apply? I want the Charisma Score to be set to 8 if the item "Unequipped Cursed Ring" is equipped. (don't worry about the item name, it's a workaround for its curse effect) I only wrote Charisma: 8 . Writing Charisma 8 &nbsp;(without the colon) it adds +8 Charisma as it should. According to this documentation -&nbsp; <a href="https://wiki.roll20.net/5ESheet#Mods" rel="nofollow">https://wiki.roll20.net/5ESheet#Mods</a> &nbsp;- writing it with a colon it should set a fixed score of 8, but it doesn't do it here. The only other item that influences an attribute on this sheet is the "Cursed Ring of the Fallen Angel" (grants +4 Charisma), but that is unequipped so it shouldn't get in the way.
1685563923

Edited 1685563956
Gauss
Forum Champion
The system takes the higher of the two values, it does not replace the value. As a result you will want to use the current value - expected value = penalty. Then put the penalty in.&nbsp; In the case of your example that would be 16 - 8 = 8 So you put in "Charisma -8" (without quotes) into the item.&nbsp;
I see. Thanks for the explanation :)