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Spell/Ability timers

It may be covered elsewhere, but timers for spells/affects/abilities would be wonderful.  Myself id love to see ones where nonconcentration affects might have a timer attatched to either the turn order, for a static affect, or player/enemy for a targeted one, and attatched to the caster for a concentration maintained ability, possibly even the option to have them hidable for instances where stealth or pvp type interactions may be concerned.
+1 It would be good if there was a setting on Spells and the like that you could just put into the Turn Order tracker. Until then, you can make a new entry in the tracker that ticks down or up, however. You need to click the cogwheel and put it in each time though, so it's not something you want to do each combat. For that matter, the Turn Order should automatically keep track of what Round it is.
This should really, really , really be part of the Roll20 redesign .  Bake in some of these things that we've all been relying on 3rd party scripts for, for the past decade.  Way too much reliance on the goodness of 3rd parties to support things that should be baked into a VTT, especially one 10 years old.
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