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[Help] PathSplitter and the New, Improved UI!

PathSplitter is one of those tools that I rarely use (because its use cases are rare), but when I need it, it's invaluable (e.g., when our Rogue gets pesky with his Claws of the Umber Hulk and starts digging through tunnel walls). Anyway, tried it for the first time in several weeks today, and it simply would not do its thing, resulting in a "No splitting path selected. Current split color: rgb(255, 0, 255)". I made sure the color of the split polygon was correct (#ff00ff in the New, Improved UI!).   I restarted the sandbox, I deleted and reinstalled the mod, I restarted Chrome, etc. No joy. On a whim, I turned off the New, Improved UI! to see if that was causing the problem. And, lo and behold, it worked perfectly. So that's my workaround, while it lasts, but thought I would raise the problem before the  New, Improved UI! becomes permanent.  (Actually, I like the  New, Improved UI! , fwiw. And, I love PathSplitter.) (I wonder if, like the UI display, the API is returning colors in hex now rather than RGB, and that's why PathSplitter isn't recognizing it.)
1687636949
David M.
Pro
API Scripter
Glad you figured out the conflict. Not sure of the root cause but hopefully it works out. Thought I'd take the opportunity to share this link to another option, the PathEditor script. Splitting is supported, though only at polygon vertices. For example, to carve a door out of a single line (2pts), you'd need to use the Add Pt function twice, split at those pts, then reposition the two new pts appropriately. Anyway, figured I'd share it since it has some additional functionality beyond what PathSplitter does. Feel free to ignore :)
Always good to have options. :-) Thanks.