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Rise of the Drow -- Rybalka question

Actually, I have two questions. 1) When you're looking at the map of Rybalka there are numbers on different buildings, but for the life of me I cannot find the key. I know I've seen it before because somehow I managed to read up on the history of the different characters living in Rybalka but now I cannot find it. 2) My players are now descending into Krelgar keep and there is a chance they follow some undead out of the keep to a dragons lair. However, I cannot find any map or encounter for this. Is it not included? Thanks for any assistance!
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Edited 1687743895
Gauss
Forum Champion
For Rybalka: In the Journal tab: 1) Click on Book 1: Shadows from the Darkness 2) Click on Ch. 1 The Darkness Arrives 3) Click on "Background"  4) In "Background" click on the  hyperlinked   word "Rybalka" Alternate method: 1) Search for Rybalka in the Journal Tab 2) In "Maps" click on Rybalka 3) Click on the hyperlinked word "Rybalka" Regarding the Dragons lair: Many adventures include references to encounters without maps. If this adventure does not have a map for an encounter you can come up with one on your own.  Adventures having this kind of "missing encounter" is not a Roll20 issue, they are published that way.  Note: I am not saying it is not present in this adventure, I would need to hunt through it. Could you give me details on where the encounter is referenced? (Such as the name of the handout.)
Thank you Gauss, this worked! I forgot about the hyperlinks I guess. As for the Dragon, I think I'll have to create something myself. It is mentioned in Book 2: Rise of the Drow. Chapter 4: Krelgar Keep Ruins. It's in 3b. Guard Lockers. Locker 5. Locker 5 gives this description: " A quartet of Yul’s  skeletons  have stood within, waiting to join the assault on the white dragon Tathious for centuries. As soon as the door is opened they march out, immediately head for the stairs, and then attempt to leave the keep. If they are engaged they will turn and fight, but otherwise they simply exit the ruin and head toward the mountains far to the north. They are about eight feet tall and armed with wicked-looking serrated greataxes." And then it says, " Tathious’s Lair If the heroes don’t outright destroy the skeletons, they may decide to follow them. They will lead the way to the lair of an ancient female white dragon named Tathious. Her lair is buried deep in an underground stronghold of the Ancients. Tathious’s son Tethsantious (a young adult white dragon) will see them entering the ancient stronghold and follow from a distance. If the adventurers engage his mother he will attack from behind; she has saved him twice before and this grudging admiration of her prowess means his desire to protect her overcomes his natural instinct to let a party weaken her before stepping in to kill both the adventurers and his mother (and stealing her hoard). That’s the case for today; who knows about tomorrow. This battle should be nearly impossible for the heroes to win at this stage but if they are able to conquer both dragons they will have access to a treasure hoard. The GM should roll randomly for any items, but reward players with no less than three useful items each if the initial results don’t turn up anything they can use." But there are no hyperlinks. It's a little bit odd because the adventurers are only level 5 and they'd never survive this encounter unless it was seriously nerfed (like maybe they just fight the son with the help of the Troll Skeletons). But I wanted to see if there was a map and more to go with this, but looks like there isn't. Gauss said: For Rybalka: In the Journal tab: 1) Click on Book 1: Shadows from the Darkness 2) Click on Ch. 1 The Darkness Arrives 3) Click on "Background"  4) In "Background" click on the  hyperlinked   word "Rybalka" Alternate method: 1) Search for Rybalka in the Journal Tab 2) In "Maps" click on Rybalka 3) Click on the hyperlinked word "Rybalka" Regarding the Dragons lair: Many adventures include references to encounters without maps. If this adventure does not have a map for an encounter you can come up with one on your own.  Adventures having this kind of "missing encounter" is not a Roll20 issue, they are published that way.  Note: I am not saying it is not present in this adventure, I would need to hunt through it. Could you give me details on where the encounter is referenced? (Such as the name of the handout.)
1687764893

Edited 1687765002
Gauss
Forum Champion
Eric W. said: Thank you Gauss, this worked! I forgot about the hyperlinks I guess. As for the Dragon, I think I'll have to create something myself. It is mentioned in Book 2: Rise of the Drow. Chapter 4: Krelgar Keep Ruins. It's in 3b. Guard Lockers. Locker 5. Locker 5 gives this description: " A quartet of Yul’s  skeletons  have stood within, waiting to join the assault on the white dragon Tathious for centuries. As soon as the door is opened they march out, immediately head for the stairs, and then attempt to leave the keep. If they are engaged they will turn and fight, but otherwise they simply exit the ruin and head toward the mountains far to the north. They are about eight feet tall and armed with wicked-looking serrated greataxes." And then it says, " Tathious’s Lair If the heroes don’t outright destroy the skeletons, they may decide to follow them. They will lead the way to the lair of an ancient female white dragon named Tathious. Her lair is buried deep in an underground stronghold of the Ancients. Tathious’s son Tethsantious (a young adult white dragon) will see them entering the ancient stronghold and follow from a distance. If the adventurers engage his mother he will attack from behind; she has saved him twice before and this grudging admiration of her prowess means his desire to protect her overcomes his natural instinct to let a party weaken her before stepping in to kill both the adventurers and his mother (and stealing her hoard). That’s the case for today; who knows about tomorrow. This battle should be nearly impossible for the heroes to win at this stage but if they are able to conquer both dragons they will have access to a treasure hoard. The GM should roll randomly for any items, but reward players with no less than three useful items each if the initial results don’t turn up anything they can use." But there are no hyperlinks. It's a little bit odd because the adventurers are only level 5 and they'd never survive this encounter unless it was seriously nerfed (like maybe they just fight the son with the help of the Troll Skeletons). But I wanted to see if there was a map and more to go with this, but looks like there isn't. The way that reads is as an unpublished element which is pretty common really. A lot of adventures have these sorts of 'side quests'.  TBH, that can be handled with roleplay, foreboding, etc. Yes, there is no chance the PCs could handle that dragon, let alone the pair. But there are ways around that as a DM. Make it a social encounter instead, perhaps the Dragon wants something.  Or, an Ancient Dragon alters the terrain for miles around. Some arcana checks could reveal they are approaching the lair of something big and nasty, give the players plenty of "you should be scared" hints.  If they keep proceeding perhaps the Young dragon will try to show his mettle and attack rather than observe (instead of attacking while they fight his mother). He can drop statements about his very ancient mother during the fight.