Is there a way to just send a value to a rollable table instead of actually rolling on it? For example, in DCC there are crit tables but the possible rolls can change from round to round, so setting up all of them and then rolling against it is not really an option. From what I can see, you can pretty much only do something like /r 1t[CritTable] which will then give you 1 roll against the table. For example, a crit table may look something like this: Weight Value Text 20% 1 Add 1 damage 20% 2 Add 3 damage 20% 3 Add 2d3 damage 20% 4 add 2d4 damage 20% 5 add 1d12 damage But one character might roll a d4+1 crit dice while another rolls a d4, so the second character technically can never roll a 5 so it should not be weighted at all. If you can pass a specific value to the rollable table and just get back the text, that would work.