Hello everyone ! Here is my my setup : Chrome Version 114.0.5735.199 No addon / extension Windows 10 22H2 It's been a while since I've been spending time creating maps and role-playing game sessions on the platform, but I don't post often on the forum as I'm a bit shy. However, right now I really need help as I'm facing a small issue with the grounds of my maps, let me explain. I have small white lines between each piece of ground on my maps. For example, on a small village map of 200 x 150 cells, to create the base of my ground, I repeat a mosaic square of grass (4 x 3), and there are small lines (about 1px, but visible and bothersome) separating each square of grass. I can solve this by taking each of the 12 grass squares and stretching them a little more (Alt + Stretch). However, it's a bit laborious, and I don't want to do this for all my maps (especially since I didn't have this problem about a year ago, I believe). My base files don't have any empty pixels or white pixels that would explain this. I'm using Chrome as a browser, but I have the same problem with Firefox, Opera, or Edge. I had the problem with my old computer and with my new one. The files are quite lightweight, around 400 kB. It's not visible everywhere at all zoom levels, but it is noticeable in most cases. The images are snapped to the grid, and I reduce the opacity of the grid to 0%. So it's not simply the grid (which I use to arrange and move elements more easily). What makes it particularly annoying is that the tokens above (houses, trees, rocks, dirt paths, shores, water, bushes, etc.) appear on top of these lines. As someone who strives to create the most polished and immersive maps possible, it ruins everything, and if I want to fix it, it's incredibly time-consuming. I have a 500 x 500 cell map where it ruins everything, and I've spent 600 hours on this map. I need to finish it before presenting it to my players, and I feel like crying. The map is enormous, and I'm going to have mismatches all over the place with my 81 ground tokens. Currently, my only solution is to give up using the grid, which is detrimental to my maps even though it's supposed to be helpful. If you know a solution to my problem, if it's possible to fix it, if you have any ideas, other than going through my approximately 121 maps in detail and spending 300 or 500 hours just resizing ground squares and fixing mismatches because the grid isn't working well, I'm listening and would be grateful for any help. For example, a small cavern entrance : Or a small village : And on an airship, through the clouds : They are always visible, and every time a player comments on it, it breaks my heart, as if they were saying, "The quality of your maps is decreasing even though you're spending more and more time on them." I would like to regain the fun of making maps without this inconvenience. Myskown